Post by filthy80 on Dec 16, 2012 9:46:45 GMT -5
Guild Name: Thieves Guild
Guild Purpose: The Thieves Guild is dedicated to the gathering and training of those who are stealthy and shadowy in nature.
Guild Type: Criminal (non-killing)
Do you have followers? If not, do not make this app: Classified
Guild Lore: Like any trade guild, the Thieves Guild is an organization of professionals, except that in this case the professionals are burglars, robbers, pickpockets, smugglers, and other enterprising operators. Typically, members are bound not to rob each other, kill anyone while thieving, or rob the poor. The Thieves Guild usually has the resources to bribe officials, establish a black market of stolen goods, and maintain a network of informants. The Thieves Guild is led by the Gray Fox.
The Gray Fox is the mysterious leader of one of the most secretive organizations in Atmora, the Thieves Guild. Among the common population of the Atmora it is often rumored that he can turn invisible at will, shrink to the size of a mouse, turn into mist and seep under locked doors, while most members of the City Guard simply believe him to be a myth, nothing more than another common thief. Among his followers, however, the rumors that flow around are quite different; they instead comment about the mysterious figure that he represents, said to have ruled the Thieves Guild for about 300 years, questioning if he could even be immortal.
Guild Rules
1. Never steal from another member of the guild.
2. Never kill anyone on the job.
3. Don't steal from the poor.
4. Ensure Guild Hall's location remains hidden.
Guild Purpose: The Thieves Guild is dedicated to the gathering and training of those who are stealthy and shadowy in nature.
Guild Type: Criminal (non-killing)
Do you have followers? If not, do not make this app: Classified
Guild Lore: Like any trade guild, the Thieves Guild is an organization of professionals, except that in this case the professionals are burglars, robbers, pickpockets, smugglers, and other enterprising operators. Typically, members are bound not to rob each other, kill anyone while thieving, or rob the poor. The Thieves Guild usually has the resources to bribe officials, establish a black market of stolen goods, and maintain a network of informants. The Thieves Guild is led by the Gray Fox.
The Gray Fox is the mysterious leader of one of the most secretive organizations in Atmora, the Thieves Guild. Among the common population of the Atmora it is often rumored that he can turn invisible at will, shrink to the size of a mouse, turn into mist and seep under locked doors, while most members of the City Guard simply believe him to be a myth, nothing more than another common thief. Among his followers, however, the rumors that flow around are quite different; they instead comment about the mysterious figure that he represents, said to have ruled the Thieves Guild for about 300 years, questioning if he could even be immortal.
Guild Rules
1. Never steal from another member of the guild.
2. Never kill anyone on the job.
3. Don't steal from the poor.
4. Ensure Guild Hall's location remains hidden.